The only complaints I might have, and these really are nitpicks, is that there is no FoV slider available for players to utilize, and the render scale setting isn't arbitrary - you simply have to deal with the presets that the game offers you.Īs for performance - what else can I say, other than it's fantastic? My Ryzen 9 5900x/RX 6900xt desktop is more than a little overkill, but nevertheless, I was able to manage 100+ FPS at nearly all times at High settings with a few choice options, like LoD, set to their max options, on my 4k display. Players can run the game at both 4k and high framerates (120hz), the game can run in windowed, windowed fullscreen, and exclusive fullscreen mode - additionally, the game includes a render scale option for players that want to run the game at a lower resolution than their screen's native resolution. Also, Disney does similar things with Pixar movies where some scenes either are removed or altered in different regions of the world.ĭo we know from official statement of any changes like this? And if not, do you think there will be any differences in the versions? I haven't seen it talked about anywhere and that really surprises me considering how passionate we KH fans are.Kingdom Hearts III PC comes with quite a slew of graphics settings. Square Enix says the changes are to try to make the game more similar to Western RPG so they could try to draw in more fans of RPG. But the Japanese Version does not have voice acting(obviously wont be like this in KH3), it has totally different UI looks, and Western version was given a dash function and autorun function for exploring. The changes on DQ11 are a bit major so I wouldnt expect anything like those. Two big things that made me wonder if maybe similar differences will be on Kingdom Hearts 3.īoth games have a Japanese Version and a Worldwide Version(technically a western world)īoth games are by the same Publisher Square Enix.
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